Your browser doesn't support javascript.
loading
Mostrar: 20 | 50 | 100
Resultados 1 - 3 de 3
Filtrar
Mais filtros










Intervalo de ano de publicação
1.
Healthcare (Basel) ; 9(4)2021 Mar 30.
Artigo em Inglês | MEDLINE | ID: mdl-33808461

RESUMO

The new pandemic-lockdown situation has caused empowerment of new technologies; mobile phones and computers have gained further importance. Homes have become the new educators of health since health education has decreased or stopped during the pandemic. The lack of knowledge in the child and adolescent population about how to incorporate healthy habits in their daily lives, along with the rise of health devices and the introduction of healthcare in the syllabus, has led to the realization of the present study. The aim of this study was to identify the relevant health topics in a sample of adolescents for the later development of a mobile application (Healthy Jeart) that promotes the adoption of healthy lifestyle habits in adolescence. The information was gathered through the technique of nominal groups. The sample was recruited by nonprobability purposive sampling, with a total of 92 students from 4 educational centers of the province of Huelva (Spain). According to the obtained results, the most relevant categories were physical wellbeing (40.81%), psychological wellbeing (22.13%), interpersonal relationships and social skills (21.58%), toxic substances and addictions (10.35%) and sex habits (1.83%). This technique allowed identifying and selecting the most relevant content areas of the "Healthy Jeart" application.

2.
Rev Esp Salud Publica ; 942020 Mar 05.
Artigo em Espanhol | MEDLINE | ID: mdl-32134049

RESUMO

To make health promotion campaigns more effective, the motivation of the people to whom they are directed is required, what can be achieved by gamification through electronic devices. There are no known experiences in Spanish that address the promotion of health from a generalist perspective and not only focused on very specific issues. For this reason Healthy Jeart is created. It is an app for smartphones and tablets, aimed at a population between 8 and 16 years old, whose objective is the promotion of healthy habits on a physical, social and psychological level. Its content has been designed by professors from the universities of Huelva and Seville (Spain). The thematic areas that comprise it are: physical exercise, nutrition, physical well-being, psychological well-being, affective-sexual relationships, use of new technologies and toxic substances and addictions. In 2018 it achieved a certification granted by the Agency of Sanitary Quality of Andalusia as a healthy app.


Para que las campañas de promoción de la salud sean más efectivas se necesita la motivación de las personas a quienes van dirigidas, la cual puede incrementarse mediante la gamificación a través de dispositivos móviles. No se conocen experiencias en español que aborden la promoción de la salud desde una perspectiva lúdica generalista. Por ello se crea Healthy Jeart, una aplicación para teléfonos inteligentes y tabletas, destinada preferentemente a una población de entre 8 y 16 años, que tiene como objetivo la promoción de hábitos saludables a nivel físico, social y psicológico. Su contenido ha sido diseñado por profesores de las universidades de Huelva y Sevilla. Las áreas temáticas que la conforman son: ejercicio físico, alimentación, bienestar físico, bienestar psicológico, relaciones afectivo-sexuales, uso de nuevas tecnologías y tóxicos-adicciones. En 2018 consiguió la certificación de aplicación saludable, otorgada por la Agencia de Calidad Sanitaria de Andalucía (ACSA).


Assuntos
Saúde do Adolescente , Comportamentos Relacionados com a Saúde , Promoção da Saúde/métodos , Estilo de Vida Saudável , Aplicativos Móveis , Jogos de Vídeo , Adolescente , Comportamento do Adolescente , Criança , Computadores de Mão , Feminino , Humanos , Masculino , Motivação , Smartphone , Espanha
3.
Rev. esp. salud pública ; 94: 0-0, 2020. ilus
Artigo em Espanhol | IBECS | ID: ibc-193569

RESUMO

Para que las campañas de promoción de la salud sean más efectivas se necesita la motivación de las personas a quienes van dirigidas, la cual puede incrementarse mediante la gamificación a través de dispositivos móviles. No se conocen experiencias en español que aborden la promoción de la salud desde una perspectiva lúdica generalista. Por ello se crea Healthy Jeart, una aplicación para teléfonos inteligentes y tabletas, destinada preferentemente a una población de entre 8 y 16 años, que tiene como objetivo la promoción de hábitos saludables a nivel físico, social y psicológico. Su contenido ha sido diseñado por profesores de las universidades de Huelva y Sevilla. Las áreas temáticas que la conforman son: ejercicio físico, alimentación, bienestar físico, bienestar psicológico, relaciones afectivo-sexuales, uso de nuevas tecnologías y tóxicos-adicciones. En 2018 consiguió la certificación de aplicación saludable, otorgada por la Agencia de Calidad Sanitaria de Andalucía (ACSA)


To make health promotion campaigns more effective, the motivation of the people to whom they are directed is required, what can be achieved by gamification through electronic devices. There are no known experiences in Spanish that address the promotion of health from a generalist perspective and not only focused on very specific issues. For this reason Healthy Jeart is created. It is an app for smartphones and tablets, aimed at a population between 8 and 16 years old, whose objective is the promotion of healthy habits on a physical, social and psychological level. Its content has been designed by professors from the universities of Huelva and Seville (Spain). The thematic areas that comprise it are: physical exercise, nutrition, physical well-being, psychological well-being, affective-sexual relationships, use of new technologies and toxic substances and addictions. In 2018 it achieved a certification granted by the Agency of Sanitary Quality of Andalusia as a healthy app


Assuntos
Humanos , Masculino , Feminino , Criança , Adolescente , Promoção da Saúde/organização & administração , Educação em Saúde/métodos , Comportamentos Relacionados com a Saúde/classificação , Assistência Integral à Saúde/métodos , Aplicativos Móveis/provisão & distribuição , Estilo de Vida Saudável , Comportamento do Adolescente , Programas Gente Saudável/métodos
SELEÇÃO DE REFERÊNCIAS
DETALHE DA PESQUISA
...